argomidweight

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Welcome to Argo's Middleweight Map! My goal in creating this map was to offer a WW2 experience that is more realistic and flexible than traditional maps like 1942.2, Anniversary, and Global without adding much more in the way of extra territories or extra rules. Instead of using national objectives, I've simply made each territory worth at least $1. Instead of asking players to build harbors and airbases, I've put islands in the middle of multiple sea zones so that owning islands naturally extends your forces' mobility. Instead of throwing a ton of 1-IPC "barrier territories" in Siberia and western China, I've tried to simply give the Russians and the Chinese enough resources and enough plausible factory sites that they have a reasonable chance to defend themselves against early Japanese attacks. My hope is that this new map will offer you enough different pathways to make interesting strategic decisions, but not so many that you get bogged down in micro-management.

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