1888a_steam_and_steel
1888A Steam & Steel
by Ebbe (graphics, sound, testing) & TheDog (code, testing)
Introduction
"It is 1888 in a world so similar, but not the same, where history took surprising turns, where strong ideologies & political powers are about to erupt, where war is just a step away and the technology race has just started"
FEATURES
• Large map 8800 x 7450px=66Mpx. Unit size 72 x 54px high, this is with 4K screens in mind.
• 219 land & sea locations, with 14 terrain effects
• D8
• Resources of PU, Tech & Diplomacy
• Complex Tech Tree with 30+ Tech to research (similar to Age of Tribes but ++enhanced )
+Tech is split into Land, Sea & Air, this aids the player (visually) and the AI (selection)
+Tech grid on Players tab to see what the other nations are researching
• Politics has 5 relationships; War, Hostile, Neutral, Accord, Allied
• To change a relationships costs 0-2 Diplomacy
• Stacking limit is enforced to help the AI. Only 5 Air & 5 Sea units are allowed per Sea Zone/Territory. Only 10 Land per Territory.
• AI friendly-ish, no Objectives & no Technology phases (in purchase phase)
• Sea Zones are worth 1-2pu/turn
• All land territories bordering Sea Zones can be blockaded. There are no convoy centres/route/zones.
• Three different type of “Factory”
• As a minimum requires TripleA 2.7+
For the latest download and discussion, copy and paste the link below
https://forums.triplea-game.org/topic/4056/1888a-steam-steel-official-thread
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